Reviewed · ICON PARK ATTRACTION TICKETS
Orlando Explorer Pass: 25+ Things To Do – Includes Orlando Eye
Orlando’s Explorer Pass lets you trade one big theme-park day for a mix of smaller attractions. For about $64 per person, you can choose two to five activities, from a 400-foot observation wheel and an airboat ride to museums, mini golf, water parks, and dinner shows.
I like the 30-day use period after first activation, since you do not need to cram every stop into one frantic afternoon. I also like the mobile entry, which usually means showing a barcode instead of buying separate tickets at each venue. The catch is simple: the pass is only a good deal if you choose attractions that would otherwise cost more than the pass, and some options have limits or extra charges.
- The Orlando Eye reaches 400 feet, giving you broad views across central Florida from enclosed, comfortable cabins.
- You choose two, three, four, or five attractions, so the pass can fit a short stop or a longer Orlando visit.
- Boggy Creek’s 30-minute airboat ride offers a change from International Drive, with a chance to spot alligators, turtles, and birds.
- WonderWorks includes several activities, including exhibits, one round of laser tag, a ropes course, and a 4D Extreme Motion ride.
- Some choices have restrictions, such as weekday-only admission at Island H2O and limited seating for Orlando Magic games.
- The pass is mobile and valid for 30 days after first use, but you should check reservations, hours, and inclusions in the Go City app before setting out.
How the Orlando Explorer Pass Works

The Orlando Explorer Pass is a pick-your-own package. You select two, three, four, or five attractions from a list of more than 25 options, then use the pass once at each chosen venue.
The pass costs $64 per person at the price provided here, though the exact price can change. The key value question is not how many places you can squeeze in. It is how much the individual admission prices would add up to for your chosen stops.
I would first make a short list of attractions you genuinely want to visit. Then compare their normal ticket prices with the pass price. This matters because some included activities are modestly priced on their own. A small museum or a limited ride package may not justify the pass by itself.
You have up to one year from purchase to activate the pass. Once you enter your first attraction, the pass remains valid for 30 days. Each attraction can be visited once. That gives you useful breathing room, especially if you are combining International Drive with a separate day in the Kissimmee or Orlando area.
The mobile format is convenient. Your pass becomes available after confirmation, and you can sync it with the Go City app. A PDF guide is also available. Still, download or save the necessary information before heading out. The app contains the current attraction list, and that list can change.
The Orlando Eye Gives You the Best First Look
The Orlando Eye, formerly called the Wheel at ICON Park, is the most obvious starting point. The ride takes about 20 minutes and lifts you 400 feet above the area.
You sit in a comfortable cabin and get a 360-degree view of central Florida. This is not a thrill ride, and that is part of its appeal. It works for families, couples, and anyone who wants a calm introduction to the area after arriving.
The Eye is also easy to pair with other nearby attractions. Madame Tussauds, the Museum of Illusions, and In The Game are all in the ICON Park area. That makes it possible to use several pass choices without spending the day crossing Orlando.
Plan your timing carefully. The ride itself is short, but busy periods can affect your total visit. The pass may help you avoid the regular ticket purchase line, but it does not guarantee that every attraction will be quiet or that you can skip all waiting.
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Madame Tussauds and the Museum of Illusions

Madame Tussauds Orlando takes about three hours if you enjoy the displays and stop for photos. The museum is arranged in themed zones featuring film stars, musicians, athletes, and other famous figures.
The attraction is at its best when you treat it as a photo-friendly indoor stop rather than a traditional museum. Props and staged settings give you something to do beyond looking at wax figures. It is a useful choice on a hot or rainy afternoon.
The Museum of Illusions takes about two hours and offers more than 50 interactive displays. Expect rooms and setups that play tricks with scale, gravity, perspective, and reflections. Some exhibits include built-in photo opportunities, so your phone becomes part of the experience.
These two attractions suit families and younger visitors especially well. Older teenagers may enjoy the photo element, though the appeal depends on how much your group likes posing and optical tricks. I would not choose both automatically. Pick one if your pass calculation is tight, then use the remaining choices on a higher-priced experience.
WonderWorks Packs a Lot Under One Roof

WonderWorks is designed to be part science center, part amusement stop. The upside-down building is hard to miss, and the interior includes more than 100 hands-on exhibits.
Your admission includes the exhibits, one round of laser tag, the 36-foot indoor ropes course, and the 4D Extreme Motion attraction. Allow about three hours if you want to try several sections instead of simply walking through.
The 4D ride is often the easiest crowd-pleaser. The ropes course is more active, and some people may prefer watching rather than climbing. Check the attraction details before you count on every activity, since conditions and inclusions can change.
WonderWorks is a strong pass choice because it combines several activities in one admission. It can also fill a large part of the day without requiring a separate transfer. The drawback is crowding during busy periods. If you are hoping to move quickly through every exhibit, a packed afternoon may test your patience.
The Outta Control Magic Dinner Show

The Outta Control Magic Dinner Show runs for about 90 minutes. It combines comedy and magic with unlimited cheese and pepperoni pizza, salad, dessert, beer, wine, and soda.
This can be a practical evening choice because the meal and entertainment arrive together. You do not need to plan a separate dinner after the show. It also gives your group a break from rides, museums, and outdoor heat.
Food quality is a personal matter, so I would choose this mainly for the show format rather than treating it as a destination meal. The unlimited menu is useful for families, but the experience is less flexible than a regular restaurant. Check show times and reserve if required.
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Boggy Creek Adds Real Florida to the Mix

Boggy Creek Airboat Adventures is the pass option that feels furthest from International Drive. The included experience is a 30-minute airboat ride, with the chance to see swamp animals in their natural setting. Alligators, turtles, and exotic birds are among the possible sightings.
The short ride is easy to fit into a day, but travel time matters. This is not an attraction you should casually combine with several stops on the other side of Orlando without checking the map first. One wrong turn or an overly ambitious schedule can cost you the rest of the afternoon.
I like this choice because it gives you a different side of Florida. You are not simply moving between indoor attractions and entertainment centers. The ride offers canals, open wetlands, and the possibility of wildlife encounters, though no sighting is guaranteed.
Some airboat packages may include an additional feature, such as butterfly nectar, depending on the current listing. Check the app before you go so you know exactly which version your pass covers.
Mini Golf, Chocolate, and Titanic Artifacts

Congo River Golf offers an 18-hole jungle-themed mini-golf course. Clubs and balls are included, and the visit takes about 90 minutes.
This is a good low-pressure choice for families or friends. You can play at your own pace, and it does not require the physical effort of a major ride. It is less useful as a value choice if regular admission is inexpensive, so compare prices before selecting it.
Chocolate Kingdom provides a one-hour behind-the-scenes look at chocolate production. You learn how beans become bars, watch the machinery, and create a custom chocolate bar to take home.
The chocolate stop is compact and easy to add between larger attractions. It is educational without being heavy, and the personalized bar gives you a souvenir. I would choose it for a family with children or for anyone who wants a quieter break. It may not satisfy you as a full afternoon activity.
Titanic: The Artifact Exhibition takes about 90 minutes. You receive a replica boarding pass and follow a self-guided route through original artifacts, interactive displays, and recreated sections of the ship.
This is more reflective than the rides and arcade venues. The boarding-pass device gives the visit a personal angle, while the artifacts provide a stronger historical focus. It may suit adults and older children better than very young kids, who may move through quickly.
Water Parks Need Careful Planning

CoCo Key Water Resort includes general admission, 14 slides, and three heated pools. Allow about four hours.
This can be a useful full block in your schedule, especially for families who want time in the water rather than another indoor attraction. Do not combine it with too many other stops on the same day. Water parks take time, and changing, eating, and getting around add to the official visit length.
Island H2O Water Park also takes about four hours and includes more than 20 experiences, including a wave pool, lazy river, drop rides, and a children’s area. The important restriction is that the Explorer Pass is valid for weekday admission only.
That weekday rule can decide whether the attraction works for you. Do not save this choice for a Saturday and assume the pass will cover it. Confirm operating dates and any reservation requirement in the app before you build your day around the water park.
Thrills at Fun Spot and Games at ICON Park

SkyCoaster Orlando is a short, high-adrenaline option. You free-fall from 250 feet above the ground, with the sensation of skydiving without jumping from an airplane.
The listed visit time is only about 20 minutes, but the experience is not for everyone. If your group has mixed comfort levels, one person may ride while others watch. The pass includes the specified SkyCoaster attraction, not necessarily every Fun Spot ride.
That distinction matters. Some pass options at Fun Spot have included only a limited number of rides, with extra fees for more access. Read the exact inclusion before choosing it, particularly if you have children who want unlimited rides.
In The Game at ICON Park combines a 7D dark ride with 100 play credits. Allow about 90 minutes. It is a sensible rainy-day option and easy to pair with The Orlando Eye or nearby museums.
The arcade format can be fun for families, but credits go quickly depending on the games you choose. Treat it as a contained entertainment stop, not an all-day attraction.
Old Town and the Orlando Magic Option
Old Town offers a Ferris wheel, shops, classic amusement attractions, and a meal or ice cream selection. The pass visit takes about two hours.
This is a casual afternoon stop. You can ride the wheel, browse the entertainment district, and choose a meal from A&W All American Food or an ice cream option from Old Town Ice Cream Company or Sweet Dreams Café.
Kia Center admission is a different kind of choice. The pass can include a ticket to a select Orlando Magic NBA game, with seats subject to availability in the Promenade Level or standing-room sections.
This option is seasonal and depends on the game schedule. You should not count it as a guaranteed attraction until you confirm the eligible game and available seating. For basketball fans, it can be a strong use of the pass. For everyone else, the in-game entertainment, halftime performances, and family areas may still make it worthwhile, but the schedule controls your plans.
Getting Around and Building a Sensible Day
The pass does not include transport between attractions unless the specific activity says otherwise. Orlando spreads its attractions across several areas, so driving time can erase the value of an otherwise good plan.
The easiest clusters are around ICON Park and International Drive. The Orlando Eye, Madame Tussauds, the Museum of Illusions, and In The Game can be grouped more naturally than Boggy Creek and an International Drive museum.
A paid trolley can help along International Drive, but it is not part of the Explorer Pass. A car may be more useful for Boggy Creek, Old Town, or water parks. Check parking and travel time before selecting five attractions.
I would plan one major attraction and one or two smaller nearby stops per day. The 30-day window means you do not need to use every selection in one burst. That flexibility is one of the pass’s best features.
Some attractions require reservations. Use the app to identify them and reserve before arriving. Also check hours, holiday closures, age or ride restrictions, weekday rules, and current inclusions. A pass does not protect you from a venue that is full, closed, or offering only a limited version of an activity.
Is the $64 Price a Good Deal?
At $64, the pass can be excellent value if you use it on several substantial attractions. WonderWorks, a water park, a dinner show, Boggy Creek, and The Orlando Eye are the kinds of choices that can make the math work.
The pass is less convincing when you use it for low-cost activities or limited packages. A modest museum admission, a few arcade games, or four rides at a theme park may cost less than you expect. One visitor saved only a small amount after choosing lower-priced stops, while another family used five attractions and found the pass well worth the cost.
That is the central lesson: do the arithmetic first. Add the normal ticket prices for your top choices. Then allow for the value of skipping separate ticket purchases and keeping your plans flexible.
Also remember that food and drinks are not included except where clearly specified, and some attractions may sell upgrades at the door. The pass covers the stated admission, not every extra feature.
Who Should Buy It?
I recommend the Explorer Pass for families and couples who already have a shortlist of two to five attractions. It works especially well if you want a mix of indoor entertainment, one outdoor Florida activity, and a water park or show.
It also suits a repeat Orlando visit. If you have already done the major theme parks, the pass helps you fill a few days with smaller attractions without buying separate tickets for each one.
I would be cautious if you are visiting for only one day, dislike driving between venues, or want unlimited access to rides. I would also avoid buying it before checking the current attraction list, since included venues and restrictions can change.
FAQ
How many attractions can I visit with the Orlando Explorer Pass?
You can select two, three, four, or five attractions from the available list. Each selected attraction can be visited once.
How long is the pass valid?
The pass is valid for one year from the purchase date before activation. After you visit your first attraction, it remains valid for 30 days.
Can I use the pass on my phone?
Yes. The pass is digital and can be synced with the Go City app. A PDF guide is also available.
Is transportation included?
No. Transportation to and from attractions is not included unless it is specifically stated for an attraction.
Does Island H2O accept the pass every day?
No. The pass provides weekday admission to Island H2O Water Park. Check the current details before planning your visit.
Do I need reservations?
Some attractions require reservations. Check the Go City app and reserve where necessary so you are not turned away or forced to change your plans.
Should You Book the Orlando Explorer Pass?
Book it if you can name at least two higher-priced attractions you want, then add a third, fourth, or fifth choice that fits your route. The best combinations include The Orlando Eye with nearby ICON Park attractions, or WonderWorks paired with Boggy Creek, a dinner show, or a water park on separate days.
Skip it if you are choosing attractions at random or mainly want inexpensive museums and limited ride packages. The pass is not magic, but with careful planning it can save money, reduce ticket-counter fuss, and give you a more varied Orlando holiday than another day spent in a queue.
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